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    Class DialogueAsset

    Scriptable object that stores the context of the entire dialogue file inside it.

    Inheritance
    object
    DialogueAsset
    Namespace: Ibralogue.Parser
    Assembly: .dll
    Syntax
    public class DialogueAsset : ScriptableObject

    Properties

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    Content

    Declaration
    public string Content { get; }
    Property Value
    Type Description
    string
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    Ibralogue

    A simple, extendable dialogue system library for the Unity Game Engine.

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    MIT License · Unity 2022.3+