Search Results for

    Show / Hide Table of Contents

    Class DialogueManagerBase<ChoiceButtonT>.ChoiceButtonHandle

    Represent a single spawned choice button, contains general information about said button

    Inheritance
    Object
    DialogueManagerBase<ChoiceButtonT>.ChoiceButtonHandle
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Ibralogue
    Assembly: cs.temp.dll.dll
    Syntax
    protected class ChoiceButtonHandle

    Constructors

    ChoiceButtonHandle(ChoiceButtonT, UnityAction)

    Declaration
    public ChoiceButtonHandle(ChoiceButtonT choiceButton, UnityAction clickCallback)
    Parameters
    Type Name Description
    ChoiceButtonT choiceButton
    UnityAction clickCallback

    Properties

    ChoiceButton

    Declaration
    public ChoiceButtonT ChoiceButton { get; }
    Property Value
    Type Description
    ChoiceButtonT

    ClickCallback

    Declaration
    public UnityAction ClickCallback { get; }
    Property Value
    Type Description
    UnityAction

    ClickEvent

    Declaration
    public UnityEvent ClickEvent { get; set; }
    Property Value
    Type Description
    UnityEvent
    In This Article
    Back to top Ibralogue Docs